
Holdout-Style, Objective-Style, and Endless Maps are all unavailable for Survival VS mode.įor a list of some notable community-made maps for this game, click here. Additionally, DieSector, which was created to showcase Endless Mode, cannot be played in Survival Mode. Custom difficulty only applies to 10 waves (long). In particular, there are a lot of scrakes, and the more you progress, the more the quantity increases. Much harder than the official difficulty. It is the third official map for 'Holdout' sub-mode that puts players into the close quarters environment and forces them to stand the ground without escape routes. Simple Holdout is a sequel to Random Holdout, and a simple map appears randomly and has a custom difficulty.
#Killing floor 2 holdout full
Games can run long a full 10-wave session can push an hour on harder difficulties and spending that long in the same space can get tiresome. It was added in the game as a part of Infinite Onslaught content pack. Holdout-Style maps are not available for Endless Mode. It’s a small tweak to the existing formula, but Holdout does address some of the stagnation problems Killing Floor 2 had at launch. Killing Floor 2 NOW THIS IS A COOL MAP - Holdout Map But Done Right (Endless Mode) Pathfinder 50. Objective-Style adds optional map-specific objectives for the players to complete. 2.Cant Hold Out (Talk to Me Baby) 3.Dont Want No Woman 4.Killing Floor 5.Who Do You Love 6.Where Can You Be 7.Sweet Sixteen 8.Death Letter 9.My Babe 10. KF-POWERCOREHOLDOUT Collectibles Batteries Power Core is a community-made map that was officially added to Killing Floor 2 as part of the Infinite Onslaught update.
#Killing floor 2 holdout series
Holdout-Style maps have the players descending through a series of locations, and they have to hold out in whatever location they end up in. These are still Survival maps and are played in Survival Mode, they just have a twist to them. There are 11 uniquely themed levels and each level will require a different way to approach it - you may find the need for communication and teamwork that previous maps have lacked.

Survival Mode in this game has two subcategories: Holdout-Style and Objective-Style. This is a Holdout map that is a little more difficult than official maps and veterans of the game who play a lot of HoE with teams will find a new challenge here. Killing Floor 2 originally launched in Early Access with only three maps, but more were freely added in future updates, some of which were created by community members before being selected to become official.
